A bit mindblowing: put the browser itself in the cloud: Mighty [Hacker News discussion].
Since major overhauls to a web site are relatively infrequent and set the stage for years to come, they are rare and vital opportunities to step back to basics. What should the site be? What should it express? Who is it for and what should it do for them?
MindBody is a web-based management system widely used by yoga studios. Using MindBody’s SOAP-based API, eeMindBody provides an easy way for a studio’s ExpressionEngine web site to access its MindBody data.
MacStories does an AirTag review roundup.
Craig Mod reveals the consolations of we the web-literate as he tinkers with his servers. Plus the man walks and writes rather well and is probably tall to boot.
OK I haven’t actually read this yet but really honestly intend to. Via Robin Rendle on CSS Tricks via Jim Nielsen’s Blog, A Complete Guide To Accessible Front-End Components by Vitaly Friedman in Smashing Magazine.
Andy Bell outlines new CSS functionality in Smashing Magazine.
Dated but still interesting: The Guardian looks at the rather disappointing design of Japanese newspaper websites.
The Basecamp fellows have released a new web development paradigm, Hotwire. I don’t quite get it, but with their pedigree and skill as the makers of Ruby on Rails, this could be big.
Dave Rupert does a nice job (April 2018) listing the pitfalls of card UIs. I’m beginning to think though that for Rupert, a long list of drawbacks is throat-clearing for “I’m going ahead with this.”
Metatags.io, a very nice tool to test your metatags. Bravo, makers.
It’s the competing considerations themselves that coalesce to form the design.
ow that the site’s wireframes have been generated during the architecture process, we turn them into mock-ups using visual elements such as a logo and an icon set; visual conventions such as a color scheme and a typeface collection; and visual rules such as a grid layout. Design appears in Jesse James Garrett’s useful Elements of User Experience diagram as the top level, labelled Visual Design.
As well as these elements, conventions and rules, the design must take into account a number of considerations that may initially appear to conflict until, with work, the tensions among them coalesce to actually form the design.
Dieter Rams, renowned industrial designer, has 10 Principles of Good Design.
- is innovative
- makes a product useful
- is aesthetic
- helps us to understand a product
- is unobtrusive
- is honest
- is long-lasting
- is consequent to the last detail
- is concerned with the environment
- is as little design as possible.
The entire process, with dependencies